Hero: revert the multiply blend (made the seam worse)
C's background is cool-gray (not white), so multiply muddied it against the cream. Back to plain cover at 50% opacity, normal blend, no zoom. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -139,8 +139,8 @@ a.tel { text-decoration: none; }
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z-index: 1; pointer-events: none; background: var(--paper);
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z-index: 1; pointer-events: none; background: var(--paper);
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}
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}
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.hero-media::after { content: ""; position: absolute; inset: 0; background: var(--paper); opacity: .2; pointer-events: none; }
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.hero-media::after { content: ""; position: absolute; inset: 0; background: var(--paper); opacity: .2; pointer-events: none; }
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.hero-video { width: 100%; height: 100%; object-fit: cover; display: block; opacity: 0; transition: opacity 1s ease; mix-blend-mode: multiply; }
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.hero-video { width: 100%; height: 100%; object-fit: cover; display: block; opacity: 0; transition: opacity 1s ease; }
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.hero-video.is-playing { opacity: 1; }
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.hero-video.is-playing { opacity: .5; }
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@media (max-width: 760px) {
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@media (max-width: 760px) {
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.hero { min-height: 88vh; padding: 120px 0 56px; display: block; }
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.hero { min-height: 88vh; padding: 120px 0 56px; display: block; }
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/* Loop OVERLAID as the hero background (not stacked below): full-bleed, rotated 90deg CW,
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/* Loop OVERLAID as the hero background (not stacked below): full-bleed, rotated 90deg CW,
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